AMA Publishing Pipe Band Drumming at a Glance:
With its complex rhythms, pipe band drumming is undoubtedly one of the most challenging musical disciplines. The Scottish drumming technique originated in the military and features a wide variety of beat and peg combinations that allow drummers to take their skills to a new Level, as well as immerse beginners in the world of Percussion.
AMA Publishing Pipe Band Drumming presents a beginner's method for Scottish drumming and assumes no prior knowledge, so anyone can jump right in. All you need is a pair of pipe band sticks and a practice pad. Everything is explained in detail from the ground up, so that students learn the correct stick position, playing techniques and how to read music. In addition, the edition contains some interesting historical information about this unique technique.
Support for practicing is provided by downloadable playbacks, which convey the right feeling for the music and focus on practical learning. As a bonus, the textbook contains additional competition tunes, which are even suitable for the first competitions.
Contents:
- Lesson 1: Simple Time / Whole Note (Semibreve) / Half Note (Minim) / Quarter (Crotchet) / The Tap / Single Strokes / The Press Stroke (Buzz Stroke) / The and Stroke / The Down Stroke / Practice Tunes.
- Lesson 2: Quaver / Double Stroke / Full Stroke / Practice Tunes
- Lesson 3: Compound Time 1 / Practice Tune
- Lesson 4: Triplets (Triplet) / Half Stroke / Practice Tune
- Lesson 5: Sixteenths (Semi Quaver) / The Paradiddle / The 5-Stroke Roll / The 9-Stroke Roll / "Down - Tap" and "Up - Down" / The Upbeat / Practice Tunes
- Lesson 6: Compound Time 2 / Practice Tune
- Lesson 7: Sixteenth note triplets / The Pipe Band Rolls / The 7-Stroke Roll / The 13-Stroke Roll / The Introduction Rolls / The Pipe Band Start / Practice Tunes
- Lesson 8: Dotted notes (Dot Cut) / Building drum parts / Practice tunes
- Lesson 9: The Flam / Practice tunes
- Lesson 10: 32nds (Semi Demi Quaver) / practice tunes
- Lesson 11: Accent rolls
- Lesson 12: Drum corps interaction / standard tunes / solo competition / part creator